Ocean Crawler

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The Ocean Crawler is an enemy type that can be encountered in an assortment of types on islands, and in the A Pirate's Life Tall Tales.

Lore

Created by the Sirens, the Ocean Crawlers are designed as servants and soldiers, fighting where a Siren's fin can't travel. They were also responsible for the construction of the Sirens' home, the Sunken Kingdom.

An Ocean Crawler is created through the transformation of a captured Human using a Siren Gem which bestows the victim with enhanced strength and abilities[1]. The Siren Queen believes they provide them with purpose.

Types

Eel-ectric

Ocean Crawler Eel-ectric.png

The Eel-ectric is a ranged, fast-moving Ocean Crawler that uses electricity to stun its foes, and can be identified by the electric eel wrapping through its body.

  • The Eel-ectric has 150 health.
  • Dying to any of the Eel-ectric's attacks including the bubble bolt will make the Green Flame of Fate available.
  • Dying to the close-range chain stun effect will result in the White Flame of Fate being available.

Abilities:

  • The Eel-ectric can move quickly by gliding across the ground, making it difficult to escape from.
  • It can use its eel as a whip, dealing a small amount of damage while delivering knockback.
  • It can fire an electric bubble that explodes on impact, dealing damage. The electric bubble can also be detonated by shooting it with a gun.
  • If the Eel-ectric is attacked while it's charging an electric bubble, it will release a chained electric stun effect damaging nearby players & creatures. If it is shot from a distance, it will cause damage to itself rather than to others.
  • It can shield other Ocean Crawlers with an electric aura that deals shock damage to any player attacking the affected Ocean Crawler.

Hermit

Ocean Crawler Hermit.png

The Hermit is a charging Ocean Crawler with a tough shell that can emit a poisonous cloud damaging players and creatures in its immediate vicinity.

  • The Hermit has approx. 175 health.
  • Dying to any of the Hermit's physical attacks will make the Green Flame of Fate available.
  • Dying to a poisonous cloud will make the Purple Flame of Fate available.

Abilities:

  • The Hermit can burrow beneath the ground for a few seconds to burst out with an explosive force. Its underground location can be tracked by a series of cracks in the ground along its path.
  • It can perform a fast charge, knocking back anything in its path and dealing a small amount of damage to any players unable to dodge the attack. If it misses the attack it will become stunned for a second, allowing for a chance to deal some damage upon this enemy.
  • It can emit a green poisonous cloud around itself, dealing slow damage to any player within a close radius and slightly impairing vision.
  • It can shield other Ocean Crawlers with a toxic aura, dealing poison damage to any player within a close radius.

Crab

Ocean Crawler Crab.png

The Crab is a slow-moving brute with a strong ground-shaking slam attack and a Coral Shield to protect its fellow Ocean Crawlers from damage.

  • The Crab has approx. 235 health.
  • Dying to the Crab will make the Green Flame of Fate available.

Abilities:

  • The Crab can perform a ground pound attack, dealing heavy damage and knockback.
  • It can curl up into itself to conjure a powerful Coral Shield to protect itself and other nearby Ocean Crawlers from incoming damage. Attacking the defending Crab Ocean Crawler will remove the defences.

Rewards

Upon defeat, an Ocean Crawler has a chance to drop:

Trivia

  • The Eel-ectric Ocean Crawler's model may have been inspired by the real life Moray Eel.
  • The Hermit Ocean Crawler's model may have been inspired by the real life Giant Clam.
  • The Crab Ocean Crawler's model may have been inspired by the real life Fiddler Crab.

Gallery

Patch history

  • 2.4.1 (January 20, 2022)
    • While exploring islands, crews who encounter and vanquish individual Ocean Crawlers, Phantoms or skeletons from a group of enemies should find that they call in reinforcements less frequently before the group is defeated.
  • 2.4.0 (December 2, 2021)
    • Ocean Crawlers will now leave crews alone for longer between encounters.
  • 2.3.1 (October 14, 2021)
    • Ocean Crawlers encountered within Siren Shrines now drop Siren Gems upon defeat.
    • Ocean Crawlers should now take damage from environmental traps.
    • Eel-ectric Chain Lightning attacks can now damage skeletons.
    • Hitting any Ocean Crawler with a Cutlass should now play the correct audio effect.
  • 2.2.1 (August 17, 2021)
    • When encountering emergent threats while exploring islands, crews are now less likely to encounter Ocean Crawlers.
    • When attacked by Ocean Crawlers while exploring islands, the number of enemies that attack in a wave has been significantly reduced.
    • When facing a crew of Ocean Crawlers, crews will often find they have more time to tackle these challenging new foes before encountering additional threats.
    • When engaging with the Crab or Hermit Ocean Crawlers, players can no longer push too close and hide the enemy from view.
    • Hermits will no longer rush players if there is an obstacle in the way, and will now manoeuvre around the obstacle before performing an attack.
    • Eel-ectrics will no longer perform an Eel Slap after dashing away from their melee target.
    • Defeating Ocean Crawlers will no longer progress various fire-based Commendations and Deeds, as the Ocean Crawlers are unaffected by these weapons.
  • 2.2.0 (June 22, 2021)
    • Introduced.

References

  1. Sea of Thieves Twitter, Trivia Tuesday (Aug 3, 2021)