Tall Tales

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Tall Tales are lengthy, story driven Quests with a focus on the story of Sea of Thieves. Players may vote to begin most Tales at a Tale Books by voting on one at the captain's table or by finding one near a NPC who will issue an introduction and provide necessary Quest Items of the chosen adventure.


The Map Markers for Tale Book locations.

Starting a Tale

Tall Tales differ from other Quests in that they are initially begun by voting at their respective Tale Books found beside specific NPCs. These locations are marked on the Map Table with Map Markers displaying the Tale's icon which can be interacted with when the map is zoomed in to them. These Markers can be toggled in the Game Options. More information on where to begin each specific Tall Tale is also noted on the "More Info" page when hovering over individual Tales in the Tall Tales tab in the Reputation Menu.

An active Tall Tale will appear on the ship's Voyage Table, where the crew can then vote to cancel the Tale. When Crew members have reached a Checkpoints of a Tall Tale, they can also put these Tales up for a vote at the Voyage Table, rather than the Tale Book, then start from these Checkpoints with the required Quest Items appear on the table. Crews can have one Voyage and one Tall Tale active on the Voyage Table at a time.

Some Tales require that a player has completed an earlier Tall Tale before they may initiate a vote for it. However this restriction is per player, and another crewmate who meets the requirements may begin the vote themselves.

Tale Books

Main article: Tale Book

Once a Tale is voted on, the Tale Book will then appear in the crew's Quest Radial Menu. When equipped in hand, players can examine the Book, and turn pages to read further. Tale Books lead the crew to their next destinations through hints and puzzles.

Quest Items

Main article: Quest Items
A Tale Book in-hand.

In addition to Tale Books, players will acquire various Quest Items during Tall Tales that help them progress in the story or solve puzzles. Quest Items often appear in the form of Trinkets, Keys and Chests that can be carried around, or in the form of Equipment that appears beside the Tale Book in the Quest Radial Menu. Most Quest Items also cannot be sold to any of the Companies, making them only useful for the Crew that is doing the specific Tall Tale. When Players lose their Quest Items, the Tale will fail and they will have to start over.

Some Tall Tales, e.g. The Seabound Soul, also have optional hidden Collectable Quest Items. These Items generally serve no larger purpose than completing a Commendation for the Tall Tale.


Each Tall Tale typically has 5 hidden Journals (10 for Shores of Gold and A Pirate's Life) that appear in the world only while the Tale is active. These Journals are optional, giving some related story to the current Tale. Each Tale will have a Commendation for finding and reading all of the related Journals. The first Journals are almost always around the first destination players arrive at, while the others may not always be so easy to come across. Every Journal should have a hint of the next Journal's location written in the text.


Every Tall Tale has a number of Checkpoints that can be acquired when reaching specific chapters or goals in a Tall Tale. These Checkpoints allow Players to leave and start the Tall Tale over again at some other time. These Checkpoints are stored in the Quest Inventory where they can be discarded. Players can put a Tall Tale Checkpoint up for a vote at the Voyage Table. Players can save one Checkpoint from every Tall Tale. Once they have unlocked another Checkpoint of the same Tale, it will be overwritten. When the Tale is completed, all Checkpoints of the Tale will be lost. Any necessary Quest Items of the Tall Tale will appear on the Voyage Table when a Checkpoint is voted for.

Tall Tales are divided into Chapters that unlock a checkpoint for the Tall Tale, allowing players to exit and resume from this Chapter of the Tale at a later time. Players will have one saved checkpoint per Tall Tale. Starting a Tall Tale from a Checkpoint must be voted upon at the Voyage Table. Tall Tale Checkpoints can be discarded in the Quest Inventory.


Tall Tales are considered complete if all the chapters have been completed. Players will receive a reward of 8,000 Gold for the completion of each Tall Tale (which is also shared in Player Alliances). This reward can be affected by any reward multipliers gained from Events.

Every Tall Tale also has a handful of Commendations that unlock various themed Cosmetics when completed. They mostly reward one Cosmetic when completing the Tale for the first time and then another for completing all the related Commendations. Commendation progress and rewards can be tracked from the Reputation Menu under the individual Tall Tales tabs.

List of Tall Tales

Maiden Voyage

An introductory Tale that for new pirates to learn the ropes. This Tale must be completed in order to set sail on The Sea of Thieves, it can then be repeated at any time from the Main Menu via a button at the bottom right corner of the screen.

Icon Tale Starting location
Maiden Voyage icon.png Maiden Voyage Accessible from the Main Menu.

Shores of Gold

A grand episodic adventure to piece together the mythical Shroudbreaker, enter the Devil's Shroud, and reach the legendary Shores of Gold. Many of these Tales require completing preceding Tales in order to unlock the next Tale Books.

Icon Tale Starting location Requirements
The Shroudbreaker (Quest) icon.png 1. The Shroudbreaker By the Mysterious Stranger inside Outpost Taverns. No requirements.
The Cursed Rogue icon.png 2. The Cursed Rogue By Madame Olivia's tent at Plunder Outpost. Requires completion of The Shroudbreaker (quest) The Shroudbreaker.
The Legendary Storyteller icon.png 3. The Legendary Storyteller Tasha in the Tavern of Ancient Spire Outpost. Requires completion of The Cursed Rogue The Cursed Rogue.
Stars of a Thief icon.png 4. Stars of a Thief by Sudds at The North Star Seapost.
Wild Rose icon.png 5. Wild Rose by Madame Olive at Sanctuary Outpost.
The Art of the Trickster icon.png 6. The Art of the Trickster By Salty at the shipwreck on the eastern shore of Plunder Valley.
The Fate of the Morningstar icon.png 7. The Fate of the Morningstar By the Ferryman at the Ferry of the Damned. Requires completion of The Legendary Storyteller The Legendary Storyteller, Stars of a Thief Stars of a Thief, Wild Rose Wild Rose and The Art of the Trickster The Art of the Trickster.
Revenge of the Morningstar icon.png 8. Revenge of the Morningstar By Sandra at the Shipwright Shop of Dagger Tooth Outpost. Requires completion of The Fate of the Morningstar The Fate of the Morningstar.
Shores of Gold (Quest) icon.png 9. Shores of Gold By Grace Morrow outside the Tavern at Morrow's Peak Outpost. Requires completion of all the previous Shores of Gold Tall Tales to become unlocked.

Ashen Age

Tales detailing the circumstances surrounding the return of Captain Flameheart.

Icon Tale Starting location
The Seabound Soul icon.png The Seabound Soul Inside the Captain's quarters of the Blackwyche shipwreck at Shipwreck Bay.
Heart of Fire icon.png Heart of Fire By Tallulah at the Tavern of Morrow's Peak Outpost.

A Pirate's Life

Main article: A Pirate's Life

A strange Castaway warns of danger, both to the Sea of Thieves and the pirate's life itself. See worlds collide in this crossover with Disney's Pirates of the Caribbean.

Icon Tale Starting location Requirements
A Pirate's Life icon.png 1. A Pirate's Life The Castaway's Camp at all Outposts. No requirements.
The Sunken Pearl icon.png 2. The Sunken Pearl The Castaway's Camp at all Outposts. Requires completion of A Pirate's Life (quest) A Pirate's Life.
Captains of the Damned icon.png 3. Captains of the Damned The Castaway's Camp at all Outposts. Requires completion of The Sunken Pearl The Sunken Pearl.
Dark Brethren (quest) icon.png 4. Dark Brethren The Castaway's Camp at all Outposts. Requires completion of Captains of the Damned Captains of the Damned.
Lords of the Sea icon.png 5. Lords of the Sea The Castaway's Camp at all Outposts. Requires completion of Dark Brethren (quest) Dark Brethren.

The Legend of Monkey Island

Visit iconic locations and meet familiar faces from the Monkey Island series as you set sail in search of Guybrush Threepwood, go head-to-head with the ghost pirate Captain LeChuck and break a devious curse that has ensnared Mêlée Island.

Icon Tale Starting location Requirements
The Journey to Mêlée Island icon.png 1. The Journey to Mêlée Island Capsize Charters at all Outposts. No requirements.
The Quest for Guybrush icon.png 2. The Quest for Guybrush Capsize Charters at all Outposts. Requires completion of The Journey to Mêlée Island The Journey to Mêlée Island.
The Journey to Mêlée Island icon.png 3. The Lair of LeChuck Capsize Charters at all Outposts. Requires completion of The Quest for Guybrush The Quest for Guybrush.


We are hard at work on developing comprehensive Walkthroughs for every Tall Tale. Currently, over half of the Tales have comprehensive Walkthroughs. If you are looking for information on how to complete specific Tall Tales, but cannot find enough information on the Wiki, we strongly recommend you check out the RareThief Tall Tales Walkthroughs until our own articles are ready for reading!


  • Tall Tales adjust game balance based on the Crew size, scaling the difficulty of major Boss Fights. Players in Crews of three or four can force the Tale to lower the health of a boss by having all but one or two players leave the game, then have the remaining Players start the Boss fight and have everyone else rejoin the game. This can reduce a 40-minute Skeleton Lord fight to just 10-15 minutes!
  • When Players want different Puzzles for their Tall Tale, they can vote to cancel the tale and reset the puzzle locations by voting for a Checkpoint of the Tale at the Voyage Table.
  • Tall Tale Checkpoints can be used to quickly boost Players through their 3-5 completion Commendations. Simply have a crewmember put the last Checkpoint of a Tale for a vote and then leave the game before its completion. This way they will keep their latest checkpoint and allow their other crewmembers to start the Tale over at the latest stage.
  • Some Tall Tales (e.g. The Shroudbreaker) force Emergent Skeletons to spawn with the lowest health (50 hp). These skeletons will override any Voyage skeleton spawns, making, for example, Athena's Fortune Voyages much easier.
  • Various Tall Tales give Players additional benefits (e.g. ability to cross The Devil's Shroud during Shores of Gold) or interesting Quest Items (e.g. the Morningstar Set Clothing during Revenge of the Morningstar) when active, making it beneficial to keep Checkpoints of each Tale saved for other Voyages.

Patch history

  • 2.6.2 (September 29, 2022)
    • When switching to a language other than English, the prompts to show and hide Tall Tales should now change to the selected language.
  • 2.6.0 (August 4, 2022)
    • Multiple appearances of Graymarrow and Briggsy can no longer be created by cancelling and restarting Tall Tale checkpoints.
  • 2.5.0 (March 10, 2022)
    • When progressing through Tall Tales or Siren Shrines, players approaching mechanisms previously used by other players will now see them in the correct location and position.
  • 2.0.15 (May 27, 2020)
    • Tall Tale Checkpoints – From the original Shores of Gold series to the more recent releases of ‘The Seabound Soul’ and ‘Heart of Fire’, all Tall Tales now allow you to save progress and pick up where you left off. Completing a Chapter automatically saves a checkpoint. Lost a Tale item in a surprise Kraken encounter? Met a ruthless crew of Reapers? Or just want to play through at your own pace? Resume from your checkpoint and carry on!
    • Quest Inventory – The Voyage Inventory has been replaced with a new Quest Inventory, storing Voyages and Tall Tale Checkpoints separately. The new Tall Tale Checkpoint tab can now hold one Checkpoint Voyage per Tall Tale, whereas the Voyage Tab remains unchanged.
    • Ship’s Map Markers – When ‘Show Tall Tales on Map Table’ is active, players can now hover over a Tall Tale icon on the ship’s Map which offers a prompt (360 Y.png on console and Keyboard White Mouse Right.png on PC) to pop out a Voyage card displaying key information and where to begin.
  • 2.0.13 (March 12, 2020)
    • Tall Tales Gold Reward – Completing any Tall Tale will now reward players with increased gold amounts! Players will now earn 8,000 Gold instead of the previous reward of 3,000 Gold.
    • Added Heart of Fire.
  • 2.0.4 (June 19, 2019)
    • Tale Summary – Players could previously press [2] or [Y] on the Tall Tales Reputation page to view more information about a given Tale, such as the start location. This ‘More Info’ functionality is now also provided on the Tale Summary Page.
    • Shores of Gold – Resolved an issue where players would find that previously completed Commendations for ‘The Shores of Gold’ were showing as no longer completed even though the rewards had already been granted. Players may find that progress towards these Commendations since the previous release has been reverted. We’re aware of this issue and will be working to resolve it as soon as possible.
    • Players will now correctly receive progress towards the Sailor of Athena’s Fortune Commendation while their crew have both an Athena’s Fortune Voyage and a Tall Tale active.
  • 2.0 (April 30, 2019)
    • Introduced.
    • Added Shores of Gold, a 9 Tale story arc.

fr:Fable du flibustier zh:傳奇故事