Merchant Manifest

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Merchant Manifests are Treasure relating to the Merchant Alliance Merchant Alliance. They spawn exclusively during Lost Shipment voyages as the final treasure that completes the voyage.


Merchant Manifests may be carried or stored in Container Chests. Manifests will emit a white glint from a distance, making them easier to spot. Every manifest can be caught with a Ship's Harpoon.

Crews sailing as Merchant Alliance Emissaries or Reaper's Bones Emissaries can receive Emissary Grade Reputation for picking up and putting Merchant Manifests on their Ship for the first time. Selling Merchant Manifests to either of the two companies as Emissaries provides Emissary Value.

Where to find

Merchant Manifests are found exclusively during Lost Shipments voyages. A Manifest will be inside the final Shipwreck, held by the skeletal remains of a Merchant Captain.

NOTE: If the Shipwreck fails to spawn, the Manifest may still spawn on the the surface of the water under the flock of seagulls.

List of Merchant Manifest

There are various Merchant Manifests ranging in reward values:

Image Merchant Manifest Base Gold Reward Base Emissary Value Notes
Prosperous Merchant Manifest.png Prosperous Merchant Manifest 2,000 Gold 5,000 Light brown in colour.
Esteemed Merchant Manifest.png Esteemed Merchant Manifest 2,500 Gold Orange and brown in colour.
Eminent Merchant Manifest.png Eminent Merchant Manifest 3,000 Gold Yellow in colour with striped cover.
Revered Merchant Manifest.png Revered Merchant Manifest 4,000 Gold 12,000 Varying shade of blue in colour.


Merchant Manifests can be cashed in to Merchant Alliance Representatives at any Outpost for Gold and Reputation. Merchant Alliance Emissaries will also receive Emissary Value and an increase to the Gold and Reputation gains depending on Emissary Grade.

Crews can choose to sell Merchant Manifests to the Reaper's Bones Representative at The Reaper's Hideout instead for equal Gold and Emissary Value gains. Merchant Manifests also have various achievable Commendations tied to selling them, offering players additional rewards, such as Titles and Reputation.

The following is a table of the multiplicative Rewards for selling Merchant Manifests as Graded Emissaries.

Emissary Grade Rewards, Reputation & Emissary Value
Grade 1 Base Reward
Grade 2 +33% Base Reward
Grade 3 +67% Base Reward
Grade 4 +100% Base Reward
Grade 5 +150% Base Reward

When sold, the whole Crew is rewarded with equal amounts of Gold, Reputation and Emissary Value, while Alliance Members will earn half of the Gold and Reputation Gains, but no Emissary Value.


Manifestation emblem.png
ManifestationBring 20 recovered Ship Manifests to the Merchant Alliance
  • Grade I: 3
  • Grade II: 5
  • Grade III: 10
  • Grade IV: 15
  • Grade V: 20
Title icon.png Rewards the Merchant of Manifests Title.
Lock icon.png Unlocks the Merchant Pathfinder Sail for purchase.
Manifest Density emblem.png
Manifest DensityFind Ship Manifests
  • Grade I: 3
  • Grade II: 15
  • Grade III: 25
  • Grade IV: 35
  • Grade V: 50
Finders, Reapers emblem.png
Finders, Reapers...Sell 20 recovered Ship Manifests to the Reaper's Bones
High Seas only
  • Grade I: 3
  • Grade II: 5
  • Grade III: 10
  • Grade IV: 15
  • Grade V: 20
Cargo Captured emblem.png
Cargo CapturedDeliver 480 Merchant Alliance Consignments to the Reaper's Bones.
High Seas only
  • Grade I: 60
  • Grade II: 120
  • Grade III: 240
  • Grade IV: 360
  • Grade V: 480


  • With the reawakening of the Sunken Kingdom, the fates of missing Merchant Alliance crews who failed to return from the Ferry of the Damned have been revealed – they were among the first pirates in recent times to fall prey to the Sirens.[1]

Patch history

  • 2.0.21 (January 28, 2021)
    • Introduced.


  1. [1] SoT Official Twitter