Tunnels of the Damned
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Tunnels of the Damned are a travel mechanic that transports players and their ship from one world to another. One of these large rocky arches can be found nearby each Outpost.
Usage
The Tunnels of the Damned are used during Tall Tales to transport ships to the Sea of the Damned. A crew's Emissary status, resources, Resource Crates and Storage Crates will remain through travel. While in the Sea of the Damned, cancelling the active Tall Tale will immediately eject the ship back through the tunnel.
Entering and exiting the tunnel will effectively change the game server for the crew.
- List of Tall Tales
- A Pirate's Life campaign
- A Hunter's Cry Adventure
- The Legend of Monkey Island campaign
Notes
The Quest for Guybrush &
The Lair of LeChuck tall tales will open a tunnel the fastest at 01:30.
- Upon entry, a copy of the Emissary Flag will be left behind like any onboard treasure would.
- If a player is carrying a Resource/Storage crate upon entering a tunnel, it will be lost.
Patch history
- 2.7.2 (January 19, 2023)
- Crews traversing the Tunnels of the Damned will no longer be targeted by the Kraken.
- 2.7.0.1 (December 9, 2022)
- Crews sailing through the Tunnels of the Damned as part of the Sea of Thieves: A Pirate’s Life Tall Tales will now be able to fire their cannons as normal upon arriving at their location.
- 2.7.0 (November 22, 2022)
- Players taking fatal damage aboard their ship shortly before entering the Tunnels of the Damned are now returned to life upon arrival in the Tunnels.
- Players drowning while entering the Tunnels of the Damned are now returned to life upon arrival in the Tunnels.
- 2.6.2 (September 29, 2022)
- Players passing through the Tunnels of the Damned should no longer have their Emote Radial reset.
- 2.6.1 (September 1, 2022)
- Players should no longer experience a delay when interacting with the Captain’s Logbook while travelling through the Tunnels of the Damned for the first time.
- 2.6.0 (August 4, 2022)
- Emissaries passing into a Tunnel of the Damned will once again drop a Broken Emissary Flag in the water upon leaving the server, although they will still retain the Emissary Flag attached to their ship.
- 2.4.1 (January 20, 2022)
- Fireworks should no longer work while in the Tunnels of the Damned, and any activated prior to entering will automatically be cancelled.
- Players should no longer be able to interacted with a docked Cannon Rowboat while travelling through the Tunnels of the Damned.
- Players can now freely move Emote and Sitting cameras without being affected by invisible walls while travelling through the Tunnels of the Damned.
- After passing through the Tunnels of the Damned, players performing their first emote will continue to see themselves clearly when adjusting the view.
- Ammo Pouches on a Harpoon should no longer be carried through the Tunnels of the Damned.
- 2.4.0 (December 2, 2021)
- 2.2.1 (August 17, 2021)
- After leaving the Tunnels of the Damned as an active Emissary, a player’s ship will now release the correct Emissary Flag when eventually sunk.
- After passing through the Tunnels of the Damned, the first Emote a player uses on arrival at the new location should no longer make them appear invisible.
- While travelling through the Tunnels of the Damned, players should no longer be able to fall off their Brigantine by climbing into an attached Rowboat and jumping.
- During the return journey through the Tunnels of the Damned, the ghost pirates with a map and a shovel will have those items correctly in their hands.
- Resource Crates of the Damned should now retain their ghostly glow in the Tunnel of the Damned.
- 2.2.0 (June 22, 2021)
- Introduced.